Δίκτυα νέας γενιάς
1. Network virtualization
Η εικονικοποίηση των λειτουργιών του δικτύου (Network Function Virtualization) μέσω της αποσύνδεσης του λογισμικού από το υλικό οδηγεί στον επανασχεδιασμό πόρων και στοιχείων υλικού και στη χρήση τους για πολλαπλές ταυτόχρονες λειτουργίες του δικτύου. Παράλληλα επιτρέπει την ευέλικτη και on-the-fly δημιουργία και τοποθέτηση λειτουργιών εικονικού δικτύου (VNFs) οι οποίες μπορούν να εκτελεστούν εντός των διαφόρων τοποθεσιών ενός κατανεμημένου συστήματος (ειδικότερα στα άκρα του δικτύου). Κύρια επιδίωξη είναι η τοποθέτηση των VNFs με τέτοιο τρόπο ώστε η κατανομή των πόρων (VNFPRA – VNF Placement and Resource Allocation) να γίνεται με βέλτιστο τρόπο.
2. Software-Defined Networking
Η τεχνολογία δικτύωσης που καθορίζεται από λογισμικό (Software Defined Networking) είναι μια προσέγγιση στη διαχείριση δικτύου που επιτρέπει τη δυναμική και αποτελεσματικά προγραμματισμένη διαμόρφωση του δικτύου, προκειμένου να βελτιώσει την απόδοση και την παρακολούθηση του, καθιστώντας το περισσότερο σαν υπολογιστικό νέφος από την παραδοσιακή διαχείριση του. Το SDN προορίζεται να αντιμετωπίσει το γεγονός ότι η στατική αρχιτεκτονική των παραδοσιακών δικτύων είναι αποκεντρωμένη και πολύπλοκη, ενώ τα τρέχοντα δίκτυα απαιτούν μεγαλύτερη ευελιξία και ευκολότερη αντιμετώπιση των προβλημάτων. Το SDN επιχειρεί να συγκεντρώσει τη νοημοσύνη του δικτύου σε ένα στοιχείο δικτύου (controller) αποσυνδέοντας τη διαδικασία προώθησης πακέτων δικτύου (επίπεδο δεδομένων) από τη διαδικασία δρομολόγησης (επίπεδο ελέγχου). Το επίπεδο ελέγχου αποτελείται από έναν ή περισσότερους ελεγκτές, οι οποίοι θεωρούνται ο εγκέφαλος του δικτύου SDN όπου ενσωματώνεται ολόκληρη η νοημοσύνη. Ωστόσο, η έξυπνη συγκέντρωση έχει τα δικά της μειονεκτήματα όσον αφορά την ασφάλεια, την επεκτασιμότητα και την ελαστικότητα όπου και αποτελούν τα κύρια ζητήματα του SDN. Επιπλέον με την ανάπτυξη και τις εφαρμογές του SDN, οι ερευνητές διαπίστωσαν ότι η τοποθέτηση του ελεγκτή επηρεάζει άμεσα την απόδοση του δικτύου στο SDN. Επομένως το πρόβλημα της τοποθέτησης του ελεγκτή είναι ένα από τα κύρια προβλήματα που στόχο έχουν τη βελτιστοποιημένη απόδοση του δικτύου τόσο από πλευράς καθυστέρησης όσο αξιοπιστίας και κόστους.
3. Cloud computing / Mobile cloud computing
Η μεγάλη ανάγκη των χρηστών για εφαρμογές στις κινητές συσκευές τους, όπως επίσης και η έκρηξη του πλήθους των συσκευών που αναμένεται να είναι συνδεδεμένες στο διαδίκτυο οδήγησαν στο να γεννηθεί το Mobile Cloud Computing (MCC) που αποτελεί το πάντρεμα του Cloud Computing, του Μobile Computing και των Wirelles Networks. Oι απαιτήσεις των χρηστών σχετικά με τη ταχύτητα μετάδοσης των δεδομένων και την ποιότητα της υπηρεσίας (QoS) αυξάνονται εκθετικά. Επιπλέον, η τεχνολογική εξέλιξη των smartphones, των φορητών υπολογιστών και των tablet επιτρέπει την εμφάνιση νέων απαιτητικών υπηρεσιών και εφαρμογών. Παρόλο που οι καινούργιες κινητές συσκευές είναι όλο και πιο ισχυρές από την άποψη της κεντρικής μονάδας επεξεργασίας (CPU), ακόμη και αυτές ενδέχεται να μην είναι σε θέση να χειριστούν τις εφαρμογές που απαιτούν τεράστια επεξεργασία σε σύντομο χρονικό διάστημα. Επιπλέον, η υψηλή κατανάλωση μπαταριών εξακολουθεί να αποτελεί σημαντικό εμπόδιο που περιορίζει τους χρήστες να απολαμβάνουν πλήρως απαιτητικές εφαρμογές στις δικές τους συσκευές. Επομένως ένα βασικό εμπόδιο που πρέπει να αντιμετωπιστεί είναι ότι οι έξυπνες συσκευές έχουν περιορισμούς πόρους (resource-constrained smart devices) και επομένως πρέπει να αναζητηθούν λύσεις όπως η εκφόρτωση υπολογισμών που καταναλώνουν ενέργεια για τις εφαρμογές στο cloud η κάπου πιο κοντά (Fog Computing).
4. Edge and Fog computing / networking
Το Fog Computing προσφέρει υπηρεσίες υπολογισμού, δικτύωσης και αποθήκευσης, ώστε οι υπηρεσίες που βασίζονται στο cloud να μπορούν να επεκταθούν πιο κοντά στις συσκευές που βρίσκονται στα άκρα του δικτύου (Edge Computing) καθώς και στου αισθητήρες IoT. Το κυριότερο χαρακτηριστικό του FC είναι ότι προσφέρει πολύ χαμηλή καθυστέρηση σε σύγκριση με το cloud computing, το οποίο βρίσκεται μακριά από τον τελικό χρήστη. Παρόλα αυτά το σύνολο των πόρων που διατίθενται για την εξυπηρέτηση συσκευών και υπηρεσιών στην περιοχή αυτή του δικτύου (Edge network) δεν είναι απεριόριστο και επομένως θα πρέπει να γίνει ορθή διαχείριση με σκοπό το βέλτιστο αποτέλεσμα. Μια προσέγγιση είναι να γίνει διαχωρισμός των υπηρεσιών ανάλογα με την ανοχή στην καθυστέρηση ή την ανάγκη για υψηλή αποθήκευση και επεξεργασία. Η επιλογή για το ποιες εργασίες θα εκτελούνται στα άκρα και ποιες θα προωθούνται πιο βαθιά στο δίκτυο μέχρι το cloud αποτελεί καίριο πρόβλημα που συνεχώς ερευνάται από διάφορες οπτικές.
5. Internet of Things
Το Διαδίκτυο των πραγμάτων (Internet of Things – IoT) δημιουργεί μηνύματα (messages) σε δίκτυα τηλεπικοινωνιών και απαιτεί πύλες για τη συγκέντρωση των μηνυμάτων και τη διασφάλιση χαμηλoύ latency και ασφάλειας. Λόγω της φύσης ορισμένων από τις συσκευές που είναι συνδεδεμένες, απαιτείται να έχουν την ικανότητα για real time ενημέρωση και απαιτείται μια ομαδοποίηση αισθητήρων και συσκευών για αποτελεσματική εξυπηρέτηση. Οι συσκευές IoT συχνά περιορίζονται σε πόρους από την άποψη της χωρητικότητας του επεξεργαστή και της μνήμης. Υπάρχει ανάγκη να συγκεντρωθούν διάφορα μηνύματα συσκευής IoT (IoT device messages) συνδεδεμένα μέσω του κινητού δικτύου κοντά στις συσκευές. Αυτό παρέχει επίσης μια ικανότητα επεξεργασίας αναλυτικών δεδομένων και ένα χρόνο απόκρισης χαμηλής καθυστέρησης. Το Edge and Fog computing μπορεί να χρησιμοποιηθεί για τη σύνδεση και τον έλεγχο συσκευών εξ αποστάσεως, για την ανάλυση και την παροχή προβλέψεων σε πραγματικό χρόνο. Προκλήσεις που πρέπει να αντιμετωπιστούν είναι η κατανάλωση ενέργειας, οι περιορισμένοι διαθέσιμοι πόροι στα άκρα του δικτύου, η ταχύτητα απόκρισης ανάλογα με την υπηρεσία, καθώς ο μεγάλος όγκος των δεδομένων που παράγεται και που πρέπει να αναλυθούν κ.α.
6. 5G Networks
Τα δίκτυα 5ης γενιάς αποτελούν την μεγαλύτερη υπόσχεση για την υλοποίηση ενός ολοκληρωτικού μετασχηματισμού των δικτύων που τους προσθέτει νοημοσύνη και προγραμματισμό. Οι τεχνολογίες που αναπτύσσονται και υιοθετούνται για την επίτευξη του στόχου είναι πολλές και κατά περίπτωση θα συνδυάζονται μεταξύ τους. Μια πρώτη ανάλυση αυτών των τεχνολογιών έχει γίνει στη διπλωματική μου εργασία με θέμα «Δίκτυα 5ης Γενιάς – Τεχνολογίες Δικτύωσης καθοριζόμενες από το Λογισμικό & Εικονικοποίησης δικτυακών λειτουργιών». http://dx.doi.org/10.26253/heal.uth.1515
7. Quality-of-Service and resource management
Η ποιότητα της υπηρεσίας (QoS) είναι η περιγραφή ή η μέτρηση της συνολικής απόδοσης μιας υπηρεσίας. Μπορεί να ορίζεται ως ένα σύνολο απαιτήσεων ποιότητας (δηλ. επιθυμητών ιδιοτήτων) μιας εφαρμογής, οι οποίες δεν διατυπώνονται ρητά στις λειτουργικές διεπαφές της. Υπό αυτήν την έννοια, το QoS περιλαμβάνει ανοχή σφαλμάτων, ταχύτητα, ασφάλεια, απόδοση, διαθεσιμότητα, συντήρηση κ.λπ. Σε μια πιο περιορισμένη έννοια, το QoS χαρακτηρίζει την ικανότητα μιας εφαρμογής να ικανοποιεί περιορισμούς που σχετίζονται με την απόδοση. Αυτή η συγκεκριμένη έννοια του QoS είναι ιδιαίτερα σχετική σε τομείς όπως η επεξεργασία πολυμέσων, ο έλεγχος σε πραγματικό χρόνο ή οι διαδραστικές υπηρεσίες για τελικούς χρήστες. Ο έλεγχος της απόδοσης επιτυγχάνεται μέσω της διαχείρισης πόρων.
Κάθε υπηρεσία καθορίζεται από μια σύμβαση μεταξύ ενός παρόχου υπηρεσιών και ενός αιτούντος. Αυτό το συμβόλαιο καθορίζει τόσο τη λειτουργική διεπαφή της υπηρεσίας όσο και ορισμένες εξαιρετικά λειτουργικές πτυχές, γνωστές συλλογικά ως Ποιότητα Υπηρεσίας (QoS), οι οποίες περιλαμβάνουν απόδοση, διαθεσιμότητα, ασφάλεια κ.α. και πρέπει να προσδιοριστούν με ακρίβεια για κάθε εφαρμογή ή κατηγορία εφαρμογών. Το μέρος της σύμβασης που ορίζει το QoS ονομάζεται Συμφωνία Επιπέδου Υπηρεσίας (SLA – Service Level Agreement). Η τεχνική έκφραση ενός SLA αποτελείται συνήθως από ένα σύνολο Στόχων Επιπέδου Υπηρεσίας (SLO – Service Level Objectives), καθένας από τους οποίους ορίζει έναν ακριβή στόχο για μία από τις συγκεκριμένες πτυχές που καλύπτονται από το SLA. Για παράδειγμα, για ένα SLA στην απόδοση ενός διακομιστή ιστού, ένα SLO μπορεί να καθορίσει έναν μέγιστο χρόνο απόκρισης που πρέπει να επιτευχθεί για το 95% των αιτημάτων που υποβάλλονται από μια συγκεκριμένη κατηγορία χρηστών.
Επομένως υπάρχει μια διαρκής ισορροπία που θα πρέπει να τηρείται μεταξύ της ικανοποίησης του QoS και της αντίστοιχης διαχείρισης των πόρων. Αυτή είναι και βασικότερη πρόκληση για τη βέλτιστη διαχείριση των πόρων σε ένα σύστημα.
8. Wireless Sensor Networks
Με την ταχεία τεχνολογική ανάπτυξη των αισθητήρων, τα ασύρματα δίκτυα αισθητήρων (WSN) αποτελούν έναν από τους τεχνολογικούς πυλώνες του ΙοΤ. Τα WSNs θεωρούνται ως μια επαναστατική μέθοδος συλλογής πληροφοριών για να χτιστεί το σύστημα πληροφοριών και επικοινωνιών που θα βελτιώσει σημαντικά την αξιοπιστία και την αποτελεσματικότητα των συστημάτων υποδομής. Σε σύγκριση με την ενσύρματη λύση, τα WSN διαθέτουν ευκολότερη ανάπτυξη και καλύτερη ευελιξία συσκευών. Ανακύπτουν όμως προβλήματα που θα πρέπει να αντιμετωπιστούν, όπως:
- που θα τοποθετούνται αυτά τα δίκτυα,
- που θα συγκεντρώνεται ο μεγάλος όγκος δεδομένων που παράγεται,
- που θα γίνεται η επεξεργασία και ανάλυση αυτών των δεδομένων,
- πως θα αντιμετωπιστεί το ότι οι αισθητήρες έχουν περιορισμένους πόρους σχετικά με τις δυνατότητες επεξεργασίας, ενέργειας, μετάδοσης και μνήμης καθώς και
- θέματα προστασίας και ασφάλειας.
8. Big Data and Machine Learning for networks
Τα ασύρματα δίκτυα επόμενης γενιάς εξελίσσονται σε πολύ περίπλοκα συστήματα λόγω των πολύ διαφοροποιημένων απαιτήσεων υπηρεσίας, της ετερογένειας σε εφαρμογές, συσκευές και δίκτυα. Οι διαχειριστές δικτύου πρέπει να κάνουν την καλύτερη δυνατή χρήση των διαθέσιμων πόρων. Οι παραδοσιακές προσεγγίσεις δικτύωσης (όπως κεντρικά διαχειριζόμενες, προσεγγίσεις one-size-fitsall και συμβατικά εργαλεία ανάλυσης δεδομένων που έχουν περιορισμένη ικανότητα) δεν είναι πλέον ικανές και δεν μπορούν να ικανοποιήσουν και να εξυπηρετήσουν αποτελεσματικά και με βέλτιστο τρόπο τα μελλοντικά σύνθετα δίκτυα σχετικά με τη λειτουργία τους. Χρειάζεται μια νέα προσέγγιση, ώστε τα δίκτυα να είναι προδραστικά (proactive), αυτοπροσαρμοζόμενα (self-adaptive) και να διαθέτουν επίγνωση (self-aware) και πρόγνωση (predictive). Οι διαχειριστές δικτύου έχουν πρόσβαση σε μεγάλες ποσότητες δεδομένων (ειδικά από το δίκτυο, τους αισθητήρες και τους συνδρομητές). Η συστηματική εκμετάλλευση των μεγάλων δεδομένων συμβάλλει δραματικά στο να γίνει το σύστημα έξυπνο και να διευκολύνει την αποτελεσματική, καθώς και οικονομικά αποδοτική λειτουργία και βελτιστοποίηση. Στόχος είναι τα ασύρματα δίκτυα επόμενης γενιάς να βασίζονται σε δεδομένα, όπου οι διαχειριστές δικτύου χρησιμοποιούν προηγμένες δυνατότητες ανάλυσης δεδομένων (advanced data analytics), μηχανική μάθηση (ML) και τεχνητή νοημοσύνη. Αποτελεί πρόκληση ο ρόλος της μηχανικής μάθησης (ML) και της τεχνητής νοημοσύνης στο να κάνουμε το σύστημα έξυπνο. Μεγάλη συζήτηση υπάρχει για τις προκλήσεις και τα οφέλη από την υιοθέτηση αυτών των τεχνολογιών και μεθόδων στα συστήματα επικοινωνίας επόμενης γενιάς.
9. Mobility management and models
Τα μοντέλα κινητικότητας χρησιμεύουν ως τα θεμέλια για την αξιολόγηση και το σχεδιασμό των δικτύων. Η κινητικότητα των μερών σε ένα δίκτυο (συσκευές, χρήστες, αισθητήρες,οχήματα) πρέπει να λαμβάνεται υπόψη κατά τη διαδικασία του σχεδιασμού. Τα μοντέλα κινητικότητας κόμβων χρησιμοποιούνται για να προσομοιώσουν τη συμπεριφορά του πραγματικού κόσμου και για να προσδιορίσουν εάν οι προτεινόμενες τεχνολογίες θα ικανοποιήσουν τα κριτήρια που έχουν τεθεί κατά την εφαρμογή τους. Καθώς τα μοτίβα κίνησης (ίχνη) στην πραγματικότητα είναι πολύ δύσκολο να ληφθούν, χρησιμοποιούνται μοντέλα συνθετικής κινητικότητας κατά την προσομοίωση και για την επαλήθευση των δυνατοτήτων πρωτοκόλλου δικτύωσης. Τα μοντέλα κινητικότητας για δίκτυα ad hoc / αισθητήρων θα πρέπει να προσπαθούν να επιτύχουν δύο στόχους που συχνά έρχονται σε σύγκρουση
- Να μοιάζουν με πραγματικές κινήσεις – τα δίκτυα ad hoc και αισθητήρων χρησιμοποιούνται σε ευρύ φάσμα τομέων με διάφορα μοτίβα κίνησης, π.χ. κίνηση οχημάτων, αισθητήρες που μεταφέρονται από τις ροές των ωκεανών, κίνηση ομάδων τουριστών κ.λπ. Κάθε ένας από αυτούς τους τομείς συνήθως απαιτεί το συγκεκριμένο μοντέλο κινητικότητας.
- να είναι αρκετά γενικοί και απλοί για την προσομοίωση και την επίσημη ανάλυση – για να διατηρηθούν οι χρόνοι προσομοίωσης λογικοί, τα μοντέλα κινητικότητας πρέπει να είναι αρκετά απλά. Επιπλέον, η χρήση σχετικά απλών τρόπων κινητικότητας επιτρέπει την επίσημη ανάλυση της συμπεριφοράς τους σε σχέση με τις θεμελιώδεις παραμέτρους του δικτύου και την επίδραση της κινητικότητας στην απόδοση των πρωτοκόλλων δικτύωσης.
10. Crowdsensing
Το Mobile crowdsensing (MCS) έχει τραβήξει την προσοχή τα τελευταία χρόνια και έχει γίνει ένα ελκυστικό παράδειγμα για την ανίχνευση εντός του αστικού ιστού. Για τη συλλογή δεδομένων, τα συστήματα MCS βασίζονται στη συμβολή κινητών συσκευών μεγάλου αριθμού συμμετεχόντων ή πλήθους. Τα smartphone, τα tablet και οι φορητές συσκευές αναπτύσσονται ευρέως και είναι ήδη εξοπλισμένα με ένα πλούσιο σύνολο αισθητήρων, καθιστώντας τα μια εξαιρετική πηγή πληροφοριών. Η κινητικότητα και η ευφυΐα των ανθρώπων εγγυώνται υψηλότερη κάλυψη και καλύτερη επίγνωση του περιβάλλοντος (context-aware) σε σύγκριση με τα παραδοσιακά δίκτυα αισθητήρων. Ταυτόχρονα, τα άτομα ενδέχεται να είναι απρόθυμα να κοινοποιούν δεδομένα για ζητήματα απορρήτου. Για αυτόν τον λόγο, τα πλαίσια MCS έχουν σχεδιαστεί ειδικά για να περιλαμβάνουν μηχανισμούς κινήτρων και να αντιμετωπίζουν προβλήματα απορρήτου. Παρά το αυξανόμενο ενδιαφέρον από την ερευνητική κοινότητα, οι λύσεις MCS χρειάζονται μια βαθύτερη έρευνα και κατηγοριοποίηση σε πολλές πτυχές που κυμαίνονται από την ανίχνευση και την επικοινωνία έως τη διαχείριση του συστήματος και την αποθήκευση δεδομένων.
Όλη η βιβλιογραφία είναι διαθέσιμη στον παρακάτω σύνδεσμο:
https://drive.google.com/drive/folders/1yrCCCBTLAZP9gnAOW7mbsMR2mPuCAXwj?usp=sharing
Βιβλιογραφία ανά θεματικό πεδίο
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